Subject: Version 0.3.6
Good news everyone.
I just uploaded version 0.3.6.
This version is improves the 'jitter' such that playback should be more smooth and lesser frames should be dropped. The priority of the entire player can also be increased in the preference window.
Besides that a lot of smaller improvements and bugfixes are included.
This is probably the last version from the 0.4 branch and if no bugs are encountered it will be promoted to version 0.4.0 as the latest stable version.
I have started work on the 0.6 branch which should include livetv. I have no idea when the first test-build will be available but I will write a post in the forum when it is.
Enjoy and do not hesitate to give feedback or report bugs to my mail or in the forums.
Full changelog can be found below
\Mikkel
0.3.6 (29 April 2007)
- 'Jitter improvements'
Player should drop less frames now and jitter should be reduced. Sound is prioritized
higher and the player should drop frames before making "stuttering" audio.
This is done by:
- changing to Pthreads and increase priority of the rendering and decoding threads.
- The way frames are dropped is improved.
- Buffer underuns are now properly detected instead of guessed. When the audio can
not be delivered to the audio-device, a rebuffering is triggered.
- Process priority can now be changed from Normal to High in the preference GUI
- Added possiblity to open local file (right-click and choose open)
- Shortcut system implemented. Shortcuts are now shown in context-menu (right-click)
Is quite ready for making the shortcuts configurable at a later point.
- Context-menu (right-click) has been added some more items.
- Fixed deadlock that could occour when opening a recording with a bookmark
- Mouse is now shown for in fullscreen when mouse is moved. Is hidden when mouse has
been inactive for 2 seconds.
- When clicking on column in recordings-GUI to sort the current group is now remembered
- Double-click on a recordings now starts playing it
- Changed way SDL functions are called. Should remove a couple of odd deadlock possibilities.
- Fixed bug that caused the player to remain at "buffering (0%)". It was caused by a bug in
the timer implementation of the SDL library. It should now work.
- Minor fixes: Framerate shown with 2 decimals, GUI said buffers was 100% full JUST after
a seek, show warning about rtjpeg codec when codec is unknown.
I just uploaded version 0.3.6.
This version is improves the 'jitter' such that playback should be more smooth and lesser frames should be dropped. The priority of the entire player can also be increased in the preference window.
Besides that a lot of smaller improvements and bugfixes are included.
This is probably the last version from the 0.4 branch and if no bugs are encountered it will be promoted to version 0.4.0 as the latest stable version.
I have started work on the 0.6 branch which should include livetv. I have no idea when the first test-build will be available but I will write a post in the forum when it is.
Enjoy and do not hesitate to give feedback or report bugs to my mail or in the forums.
Full changelog can be found below
\Mikkel
0.3.6 (29 April 2007)
- 'Jitter improvements'
Player should drop less frames now and jitter should be reduced. Sound is prioritized
higher and the player should drop frames before making "stuttering" audio.
This is done by:
- changing to Pthreads and increase priority of the rendering and decoding threads.
- The way frames are dropped is improved.
- Buffer underuns are now properly detected instead of guessed. When the audio can
not be delivered to the audio-device, a rebuffering is triggered.
- Process priority can now be changed from Normal to High in the preference GUI
- Added possiblity to open local file (right-click and choose open)
- Shortcut system implemented. Shortcuts are now shown in context-menu (right-click)
Is quite ready for making the shortcuts configurable at a later point.
- Context-menu (right-click) has been added some more items.
- Fixed deadlock that could occour when opening a recording with a bookmark
- Mouse is now shown for in fullscreen when mouse is moved. Is hidden when mouse has
been inactive for 2 seconds.
- When clicking on column in recordings-GUI to sort the current group is now remembered
- Double-click on a recordings now starts playing it
- Changed way SDL functions are called. Should remove a couple of odd deadlock possibilities.
- Fixed bug that caused the player to remain at "buffering (0%)". It was caused by a bug in
the timer implementation of the SDL library. It should now work.
- Minor fixes: Framerate shown with 2 decimals, GUI said buffers was 100% full JUST after
a seek, show warning about rtjpeg codec when codec is unknown.
Mikkel
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